Our network boasts robust security measures, including specialized DDoS protection tailored for gaming. Given the rising sophistication of attacks mimicking gaming traffic, we’ve fortified our defenses with dedicated filters customized for various games. These custom filters strengthen our security framework and protect against DDoS attacks targeting online gaming platforms.

If your desired game is not listed below, do not hesitate to contact us. We are open to implementing customised DDoS protection solutions tailored to your game’s unique needs.

The following port-ranges has been implemented specifically to operate the following gameservers:

Port rangeGame
2300-2400DayZ and Arma 3, as well as Arma 3 Query
5761-5794Atlas
7000-8999Generic Games
9000-9999Teamspeak3
12800-13100Hurtworld
19132Minecraft Pocket Edition
22000-22020Rage-MP / MTA
22126Rage-MP / MTA
23000-23200Battlefield
27000-28000All Source Engine / Query Games
30000-32000FiveM GTA-MP
36123-36128Stormworks
Please use the recommended ranges. If you miss a game, please contact our customer service. We will analyze the game in question and add specific filters.

Application filters

Application filters can be established via both APIv1 and the Firewall Panel, allowing to configure game filters on spefic ports (ranges) with the option to set ratelimits, source IPs (range), source ports (ranges) and destination ports (ranges).

The following (UDP) application filters are available and can be applied to any port (range):

Filter IDGame
0Disable entirely
2203Multi Theft Auto - San Andreas
2324DayZ:SA / ArmA 3
2629DTLS over UDP
2728Source Engine (Generic)
2896SCUM
3032Cfx.re (FiveM / RedM)
3659Battlefield 4
4970Call of Duty Black Ops 2 Plutonium
7770Mordhau
7771alt:V Multiplayer
7772San Andreas Multiplayer (SA:MP)
7773SCP: Secret Laboratory
77747 Days to Die
9999TeamSpeak 3

UDP Ratelimit

We’ve established precise rate limits for widely recognized UDP destination port ranges. Each source IP address is subject to a default rate limit of 120 packets per second (pps). However, these default limits can be overridden by custom-defined rate limits. It’s essential to ensure that your service operates within the custom-defined default port range. For instance, maintaining stability for Source Engine Games requires operating within the port range of 27000-28000, as the default rate limit of 120pps may prove insufficient.

Applying application filters will overwrite standard UDP ratelimits.