Port range | Game |
---|---|
2300-2400 | DayZ and Arma 3, as well as Arma 3 Query |
5761-5794 | Atlas |
7000-8999 | Generic Games |
9000-9999 | Teamspeak3 |
12800-13100 | Hurtworld |
19132 | Minecraft Pocket Edition |
22000-22020 | Rage-MP / MTA |
22126 | Rage-MP / MTA |
23000-23200 | Battlefield |
27000-28000 | All Source Engine / Query Games |
30000-32000 | FiveM GTA-MP |
36123-36128 | Stormworks |
Please use the recommended ranges. If you miss a game, please contact our customer service. We will analyze the game in question and add specific filters.
Application filters
Application filters can be established via both APIv1 and the Firewall Panel, allowing to configure game filters on spefic ports (ranges) with the option to set ratelimits, source IPs (range), source ports (ranges) and destination ports (ranges). The following (UDP) application filters are available and can be applied to any port (range):Filter ID | Game |
---|---|
0 | Disable entirely |
2203 | Multi Theft Auto - San Andreas |
2324 | DayZ:SA / ArmA 3 |
2629 | DTLS over UDP |
2728 | Source Engine (Generic) |
2896 | SCUM |
3032 | Cfx.re (FiveM / RedM) |
3659 | Battlefield 4 |
4970 | Call of Duty Black Ops 2 Plutonium |
7770 | Mordhau |
7771 | alt:V Multiplayer |
7772 | San Andreas Multiplayer (SA:MP) |
7773 | SCP: Secret Laboratory |
7774 | 7 Days to Die |
9999 | TeamSpeak 3 |
UDP Ratelimit
We’ve established precise rate limits for widely recognized UDP destination port ranges. Each source IP address is subject to a default rate limit of 120 packets per second (pps). However, these default limits can be overridden by custom-defined rate limits. It’s essential to ensure that your service operates within the custom-defined default port range. For instance, maintaining stability for Source Engine Games requires operating within the port range of 27000-28000, as the default rate limit of 120pps may prove insufficient.Applying application filters will overwrite standard UDP ratelimits.